Senior software engineer with 8 years of experience in C++ and C#.

For the past 4 years I have worked in the games industry at Facepunch Studios Ltd on Rust, Before and Ruin in various programmer roles from AI and gameplay, to networking and architecture.

Previous to working at Facepunch, I was production lead on the SIM Subsea e-learning game project at Bergen University College, leading a team of developers. I was also a junior developer at Visual Solutions AS.

Developer at Facepunch Studios, Programmer, Roguelike Enthusiast, Brazilian Jiu Jitsu, Music Composer.